For the past two years, I’ve been preparing for this moment. I’ve spent entire days and nights in various labs and studios on campus optimizing my craft and investigating solutions to countless conceptual challenges. The moment has come now; I hope that you are pleased with the fruits of my labor.
I grew up on a healthy diet of Bruce Lee movies, 80’s cartoons, and Nintendo games, so the media is deeply ingrained into my lifestyle. I draw influences from these childhood media experiences, as one might guess after viewing my work. In high school I took numerous tech classes, however I took absolutely no art classes. I chose the art half of DAS because I lacked any real art experience before my college career, and I felt that I was computer savvy enough to hold my own. My true weakness ironically, is programming. I couldn’t program my way out of a paper bag.
One of the things that I take a great deal of pleasure in art is working with others together and seeing the end results of the partnership. I feel that this is an opportunity unique to the Digital Worlds Institute in that the collaboration consists of people with backgrounds that are so contrasting, the end result is almost guaranteed to be something that you could not have accomplished on your own. Also, I enjoy taking an active part in my work. Literally. I mean, just look at my portfolio, I’m all over it. Recently, I’ve developed a taste for performance art. I always enjoyed doing things in front of large audiences. Performance art grants you the largest audience of them all, the public
Although I’m not 100% sure which direction I’m heading in, I know for a fact that I would like to get into the movie and/or console gaming industries. I’ve pursued a minor in film to gain more stable footing when I take my shot at breaking into the industry. In any case, I have confidence that the DAS education will play a major role in my decision. I’m excited about the direction that the Digital Worlds Institute looks to be heading in and I’m ready for the upgrade.

-LeQuan Bennett

 

 

 

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