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Gladiator (2000)
Directed by Ridley Scott
A Film Clip Analysis
by Eric M. Lachs
Total Length |
3:20 (Three minutes and twenty seconds) |
41 shots |
Beginning |
2:15:46 |
DVD Chapter 25 |
Ending |
2:19:06 |
DVD Chapter 26 |
Time code, chapter information, and screen shots were taken from the Signature Selection DVD edition produced by Dreamworks Home Entertainment. |
The following portion of the film is composed of two sections that summarize the film and allegorize cinematic spectatorship. The main sequence (shots 3 through 31) shows Commodus challenging Maximus and preparing to fight in the Colosseum. The main shots are book-ended by an exterior Colosseum sequence (shots 1, 2, and 32 through 41) showing the crowds awaiting the show as the fighters' platform ascends to the arena floor.
Part Two: Shot Description & Annotation
Shot # |
Image Capture |
Shot Description |
Annotation |
Time Code |
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Shot Length |
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Shot 1 2:15:46 5 seconds |
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The camera starts with one of the most popular and common figures in the epic, the mass. The film's viewer is placed as an ideological equal of the Roman spectator, who, throughout many epics, is depicted as part of a body rather than a singularity. In a sense, the film is drawing from the cineplex aesthetic, where the viewer is most likely to be in a tiered column of seats waiting for the action to begin. The crowds yearn for the protagonist, Maximus, through their chants. The camera's movement's are motivated solely by the consideration of showing the great extent of the Colosseum, and by extension the decadence and expense of epic filmmaking and Roman grandeur. | |
Shot 2 2:15:51 11 seconds |
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This group is differentiated from the mass by class division. They do not engage in the chant, however their attendance suggests involvement and acceptance of the Roman spectacle. The orchestral feature-length score unites the film with the classic epics of Wyler and Mann and connects the remainder of the scene. Continuous extra-diegetic music is frequently used to bridge themes in the film that would ordinarily seem disparate. | |
Shot 3 2:16:02 5 seconds |
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This is the first shot of Maximus in the scene, and the first he has been shown since being captured during an escape attempt. His positioning is an obvious attempt to advance the character as the christ figure. This is a distinguishable characterization in a film with much fewer religious references than the average epic. It is potentially a dual-reference to both Ben Hur (which actually advertises the tagline "A Tale of the Christ" and syncs Jesus with the protagonist at several moments in the film) and Braveheart (arguably the best-known recent epic, which shows William Wallace meet his end in this exact position). Although Mel Gibson was considered to play Maximus, it is unclear whether this shot is just an allusion or a deeper allegory. | |
Shot 4 2:16:07 3 seconds |
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The antagonist enters the scene wearing all white, a reversal of the typical visual cue. The symmetry of the entrance shot is concomitant with the typical Roman procession and the oft-cited Triumph of the Will, which aesthetically contributes to the coordinated arrangement and movement in many epic film battles and mass gatherings. | |
Shot 5 2:16:10 7 seconds |
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The prison bars are the physical and metaphoric resistance posed to the supporting characters. Thus far in the film their lives have been dependent on Maximus, and his capture affects them similarly. As with many epic films, the protagonist must instantiate action and rebellion for the others to be freed. Maximus's failure is theirs also. | |
Shot 6 2:16:17 3 seconds |
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This successive shot operates similarly to the previous one, with the addition of suggesting the impermanence of identity. The film's tagline, which Commodus recites in shot 10, summarizes Maximus's path from general to slave. By the same means, Gracchus goes from a senator to a prisoner and his redemption relies on the protagonist. | |
Shot 7 2:16:20 15 seconds |
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Commodus's entrance and identification with the "Maximus" chants recalls a previous scene where Maximus succeeds in the arena as a gladiator and is able to reveal his identity to the emperor. The combination of these two key scenes is a distinct re-writing of the famous scene in Ben Hur where Judah walks out from an obscuring darkness. Both films generate this turning point to reveal to the antagonist that his friend-turned-enemy is alive and seeking vengeance. Maximus picks up an arrow tip in the sand as Commodus first approaches him, subtly alluding to Judah's presentation of a knife to Messala. |
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Shot 8 2:16:35 10 seconds |
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The films draws attention into this key scene by alleviating the burden of the numerous cuts between crowds and faces and setting this dialogue to a rhythm. The previous chanting and music is minimized to keenly focus attention in on the main characters, who each become the principle image in every second shot. This series begins in shot 7, positioning Commodus on the left, and ends with the disruption of this formula in shot 23 when Commodus is crosses to the right side. | |
Shot 9 2:16:45 10 seconds |
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This script recalls the popular rhetoric of epic cinema. Hyperbole and exaggeration are generally the dominant literary techniques used in epic films. The all-encompassing and glorifying titles and taglines of epics have included The Greatest Story Ever Told, "His passion captivated a woman. His courage inspired a nation. His heart defied a king," and "The splendor and savagery of the world's wickedest empire! Three hours of spectacle you'll remember for a lifetime!" His comment that it makes for a striking story hints at the self-reflexivity presented in Roman epic film, that the gladiatorial combat and political processions are historical analogs of the epic film. The decadence and excitement sustain the "striking story" to draw modern crowds. Not coincidentally, this dialogue was Gladiator's main tagline and featured prominently in trailers and teaser previews. |
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Shot 10 2:16:55 9 seconds |
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Continuing with the assumption from the previous shot, Commodus is negotiating the terrain of the historian and critic. The diegetic referrent is the same as the director's concerns: to create a captivating story within the epic formula. He also echoes the desires of the viewer, who historically recognizes epics in chronicle form (a series of chronological events connected by a common thread [i.e. the hero's life]) and yearns for a decisive conclusion. |
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Shot 11 2:17:04 3 seconds |
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Shot 12 2:17:07 3 seconds |
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Shot 13 2:17:10 3 seconds |
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The dialogue recalls a great many epics in which the protagonist and antagonist battle at the end of the film to settle the narrative stress that accumulates from their coexistence. See, for instance, Ben Hur's chariot race or El Cid's ocean-side battle. Secondly, the motion of this shot calls attention to the ambiguous sexual identity hinted at in some historical epics like Messala in Ben Hur and Hephaistion in Alexander. Concordantly, the previous scene shows Commodus demanding that his own sister provide him with a progeny to control the throne. | |
Shot 14 2:17:13 6 seconds |
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Shot 15 2:17:19 3 seconds |
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Shot 16 2:17:22 4 seconds |
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Shot 17 2:17:26 4 seconds |
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Again, the dialogue is playing off of similar tropes in other epic films. The epic protagonist is generally elevated to mythic or superhuman level through the legend and lore that accompanies their stories. For example, William Wallace and Alexander the Great occupy immense historical positions in the image of Jesus Christ, perhaps the ultimate epic figure due to the connotations his name carries. |
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Shot 18 2:17:30 13 seconds |
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The film's viewer recalls this dialogue from an early scene of Marcus Aurelius just before his death. That Maximus is smiling when he utters the words is the first of four foreshadowings of his death at the end of the film. | |
Shot 19 2:17:43 6 seconds |
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Shot 20 2:17:49 6 seconds |
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At this point, the film's viewer recalls that Commodus was a much different person than his father, thus his inability to understand Maximus's remark. | |
Shot 21 2:17:55 7 seconds |
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This shot is the exact halfway point of the scene. For the attentive and knowledgeable viewer, it recalls the myth of Rome's founding. Historical legend tells of two brothers who were abandoned at birth and raised by a wolf. Romulus slays his brother Remus to become the first king of Rome. This is the second foreshadowing of Maximus's death. |
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Shot 22 2:18:08 3 seconds |
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Commodus's embrace is the third foreshadowing of Maximus's death. His similar affection to his father early in the film leads to his smothering death. This is the only other time in the film that Commodus is this close to another man. Maximus's relationship with Lucilla threatens Commodus earlier in the film, and this scene is just after he learns of her alliance with him. |
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Shot 23 2:18:11 2 seconds |
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This shot disrupts the rhythmic harmony that is set up in the previous 16 cuts. The repetitive continuity that places Commodus on the left side of the shot is reversed when he crosses Maximus. This dystopic change in orientation, by intentionally breaking the stringent layout, is the fourth foreshadowing of Maximus's death. The decision to have Commodus come to the right side is a calculated movement that heightens the tension and adds to the disorientation of the next 4 cuts, which are all 1 second apart. |
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Shot 24 2:18:13 1 second |
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The music and sound mixing serve to heighten the action and the associated dramatic tension. This is commonly used in scenes with very quick pacing, where the viewer might not ordinarily distinguish the actions. | |
Shot 25 2:18:14 1 second |
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In accordance with the schematic tension in shot 23, the original screen layout with Commodus on the left is restored in this shot, and then abruptly reverted in shot 27. | |
Shot 26 2:18:15 1 second |
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The quick-paced montage returns to this previous shot after Maximus groans, to make it clear to the viewer what has happened and why it is important for the forthcoming scenes. | |
Shot 27 2:18:16 1 second |
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A knowledgeable viewer might recall Godfather II, in which Michael Corleone kisses his brother after realizing that he was betrayed. This is perhaps an intended allusion considering that Commodus has just confessed that he thinks of him as a brother and then stabs him in the back. | |
Shot 28 2:18:17 3 seconds |
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Shot 29 2:18:20 2 seconds |
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This is frequently used as a technique to motivate transition from scene to scene in a film. When Commodus speaks towards an off-screen space that has not been identified to the viewer, he activates a character and a new motivation away from the previous scene. | |
Shot 30 2:18:22 3 seconds |
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This is the only shot in the scene in which speed is manipulated. The film is slowed down to about 8 frames per second, which heightens the drama of the previous action and allows the viewer time to realize that Commodus's plan was not to kill Maximus, but weaken him so that he would lose the fight in the Colosseum. | |
Shot 31 2:18:25 3 seconds |
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This is the obligatory reaction shot, during which the viewer sees the protagonist realize the information which they just gathered from the previous dialogue. | |
Shot 32 2:18:28 5 seconds |
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The camera returns back to the crowd, where the chanting is still carrying on. This shot prepares us for the scene transition, which brings the action simultaneously to the arena un-knowing crowd and the film's viewer. | |
Shot 33 2:18:33 2 seconds |
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This is a reversal of the opening shots in the scene that descend from the crowd down through the depths of the arena to show Maximus hanging. We are now presumably facing the opposite direction from Maximus's point of view. The contrast is almost that of a black and white film, since the dark gate obscures the sunlight. | |
Shot 34 2:18:35 4 seconds |
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The music returns as the dominant aural motivator to the viewer, since the important dialogue has ended. The camera's stillness highlights the platform's motion which raises the characters to their setting. The costume is worthy of note, since the previous shot presented the juxtaposition of color. The epic hero is almost always bathed in light colors, but this commonality is reversed in Gladiator, which clothes the evil emperor in white. Maximus looks down, in contraposition to Commodus, probably because of his injury. | |
Shot 35 2:18:39 2 seconds |
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Shot 36 2:18:41 1 second |
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Although there is no action, the camera necessarily focuses on the main characters as they slowly enter the arena. The platform's motion becomes a metaphor for cinematic positioning. In this allegory, the film's viewers are akin to the Colosseum crowd. As in any other epic, where the viewer would be introduced to the settings of war or contest by a sweeping camera that either pulls back or pans out to reveal the protagonist's setting, the platform is analogous to the camera tilt, which positions the important characters in front of the audience by a protracted vertical motion. The camera watches as the platform occupies its function. | |
Shot 37 2:18:42 2 seconds |
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Shot 38 2:18:44 2 seconds |
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Commodus looks up in direct contrast to Maximus. The light clarifies his appearance, while casting shadows on Maximus who faces away from it. | |
Shot 39 2:18:46 3 seconds |
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Shot 40 2:18:49 5 seconds |
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Shot 41 2:18:54 12 seconds
Shot 41 2:19:05 |
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As the platform raises, the camera returns to the origin of the scene and the site of the final battle. The sweeping pan shows a majority of the Colosseum and the shot stops moving as the platform comes into view. The camera moves horizontally until it locks with the vertically-raised platform from the previous shot. These are the cinematic coordinates for Maximus's final fight and the last conflict in the film. |
Part Three: Film Clip Analysis
The standard epic film usually operates around several major key scenes, without which it would be very difficult to exceed a two hour running-time. These scenes compose the major elements of the epic struggle (political, religious, social, or some combination therein) and guarantee the protagonist's evolution. It is difficult to imagine Ben Hur without the galley sequence and the chariot race, but even more importantly, this type of film operates in a manner that concentrates narrative progression into a few palatable sequences of heightened imagery and myth. It is important to note, however, that the driving force of the story is not centralized in the grand moments of splendor, but in the creative transitions which bide the viewer's time and whet the audience's expectations with the promise of fulfillment. A close analysis of this scene in Gladiator shows hom the shots prior to the final battle sustain dramatic potential and transition the viewer into the protagonist's success in the Colosseum.
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